Bustling towns, deep dungeons, conflict, victory, friendship, a world that changes and adapts to the actions of its characters, and above all, fun. It's what brought players and dungeon masters back to the table for nearly thirty years. It is the foundation of Gray Isles. We are creating a world where your character's story can unfold. Actions matter, the consequences are real. But whether your character is king of the hill or in the pits of despair, the experience should be fun for the player. That's our goal.

We have set the Gray Isles in the familiar forgotten realms setting, but in the grand PnP tradition we are enhancing that setting with house rules and custom lore unique to the setting. Players will find a great many ways to express themselves, whether it is creating the upright paladin, orcish barbarian, or anything in between.

So take a look at our lore, rules, join us on the forums, or just look for Gray Isles under the Role Play section of NWN2 and take a look!